Magic

"There's magic everywhere if you’re willing to see it."

The Aether is an ambient energy field that pervades the world and its overlapping dimensions, and the art and science of its manipulation to produce fantastic results is called magic. Aetheric fields are stronger in some places than others, and is present to some degree in most places. It can be amplified, corrupted, purified, refined into a power source called Dust, or crystallized into lachrima. A practitioner of the arts is generically known as a magus, but they often take on titles that reflect their specialty as well. Magi are both born and made.

There are three notable exceptions where aether is disrupted. Null fields are areas that are temporarily devoid of aether from either natural or manufactured causes. The Glasslands distort magic, so it is unwise to use magic in that area. There are also a few materials that are resistant to or absorb aether, thus rending it ineffective.

There are four broad approaches to magic. Most magi devote themselves to a specialty, though there are a few generalists.

Elementalism
Certain individuals are born with the physical capacity to tap into the aether. This raw connection causes bodily strain but allows them to manipulate the elements with their bodies, earning them the name Shapers. This also means elementalists or Shapers tend to keep their bodies fit in order to channel the energies effectively. Elementalism tends to run in family lines.

Theurgy
Certain individuals are sensitive to the flows of aether and the whispers of the Umbra. They draw their powers from pacts with spirits and their Faith. These thaumaturgists can call on the spirits' power, transform themselves into an avatar for a particularly powerful spirit, or even summon them into our plane of existence temporarily. Ecomancers, Ritualists, Shapeshifters, Summoners
 * Druidry
 * Ecomancy
 * Necromancy

A zemi or cemi was a deity or ancestral spirit, and a sculptural object housing the spirit, among the Taíno people of the Caribbean.[2] They were also created by mesoamerican cultures.

Psionics
Certain individuals are able to be triggered into unleashing the full potential of their psyche. Rarely, this can be also be achieved non-traumatically through transcendental meditation.

Ninja, Telekinetics, Telepaths, Bards

Arcana
Certain individuals devote themselves to the study and research of aether, learning to move the world through arcane understanding. They can store aether and basic instructions for aetheric manipulation on their bodies through tattoos.